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124 lines
3.5 KiB
124 lines
3.5 KiB
/*
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* Copyright 2011 Ole Loots <ole@monochrom.net>
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*
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* This file is part of NetSurf, http://www.netsurf-browser.org/
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*
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* NetSurf is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* NetSurf is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdbool.h>
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#define WITH_RECT
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#include "gemtk.h"
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#undef WITH_RECT
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void redraw_slots_init(struct s_redrw_slots * slots, short size)
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{
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// TODO: allocate slots dynamically!
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slots->size = MIN( MAX_REDRW_SLOTS , size);
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slots->areas_used = 0;
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}
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void redraw_slots_free(struct s_redrw_slots * slots)
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{
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// TOOD: free areas...
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}
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static inline bool rect_intersect( struct rect * box1, struct rect * box2 )
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{
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if (box2->x1 < box1->x0)
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return false;
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if (box2->y1 < box1->y0)
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return false;
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if (box2->x0 > box1->x1)
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return false;
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if (box2->y0 > box1->y1)
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return false;
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return true;
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}
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void redraw_slot_schedule_grect(struct s_redrw_slots * slots, GRECT *area,
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bool force)
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{
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redraw_slot_schedule(slots, area->g_x, area->g_y,
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area->g_x + area->g_w, area->g_y + area->g_h, force);
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}
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/*
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schedule redraw coords.
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*/
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void redraw_slot_schedule(struct s_redrw_slots * slots, short x0, short y0,
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short x1, short y1, bool force)
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{
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int i = 0;
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struct rect area;
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area.x0 = x0;
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area.y0 = y0;
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area.x1 = x1;
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area.y1 = y1;
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if (force == false) {
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for (i=0; i<slots->areas_used; i++) {
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if (slots->areas[i].x0 <= x0
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&& slots->areas[i].x1 >= x1
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&& slots->areas[i].y0 <= y0
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&& slots->areas[i].y1 >= y1) {
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/* the area is already queued for redraw */
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return;
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} else {
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if (rect_intersect(&slots->areas[i], &area )) {
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slots->areas[i].x0 = MIN(slots->areas[i].x0, x0);
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slots->areas[i].y0 = MIN(slots->areas[i].y0, y0);
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slots->areas[i].x1 = MAX(slots->areas[i].x1, x1);
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slots->areas[i].y1 = MAX(slots->areas[i].y1, y1);
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return;
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}
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}
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}
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}
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if (slots->areas_used < slots->size) {
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slots->areas[slots->areas_used].x0 = x0;
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slots->areas[slots->areas_used].x1 = x1;
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slots->areas[slots->areas_used].y0 = y0;
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slots->areas[slots->areas_used].y1 = y1;
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slots->areas_used++;
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} else {
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/*
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we are out of available slots, merge box with last slot
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this is dumb... but also a very rare case.
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*/
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slots->areas[slots->size-1].x0 = MIN(slots->areas[i].x0, x0);
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slots->areas[slots->size-1].y0 = MIN(slots->areas[i].y0, y0);
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slots->areas[slots->size-1].x1 = MAX(slots->areas[i].x1, x1);
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slots->areas[slots->size-1].y1 = MAX(slots->areas[i].y1, y1);
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}
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done:
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return;
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}
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void redraw_slots_remove_area(struct s_redrw_slots * slots, int i)
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{
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int x;
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for(x = i+1; i<slots->areas_used; x++){
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slots->areas[x-1] = slots->areas[x];
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}
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slots->areas_used--;
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}
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